Development of a Serious Games for Asperger Syndrome Based on a Bio-inspired Algorithm to Measure Empathy Performance
Resumen
Currently, the development of a Serious Game, whose purpose is to
assist cognitive behavioral therapy for patients with Asperger Syndrome, should
provide valuable information always to the specialist providing the psychological therapy, to determine the degree of progress that the patient is achieving,
and related to facial recognition and social disabilities exercises. Thus, we can
improve the symptoms and achieve a better social interaction with other people.
The use of specific knowledge from specialists about empathy can make simple
videogame in a serious game, in which not only the fun factor is involved, this
knowledge gives a support for a satisfactory progress achieved by the individual
while playing. This paper, presents the progress in the development of a serious
game that helps the socialization of children with Asperger syndrome, general
aspects, and methodology that is being used.