ListarCapítulo en libro por tema "Architecture, Educational applications, Gamification, Rule based educational games, Serious games"
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An Architecture for the Generation of Educational Rules – Based Games with Gamification Techniques
(Springer, 2018-10-20)Abstract. Gamification is the use of mechanics and designed techniques of games to involve and motivate people to achieve their goals. This work presents an architecture for the generation of educational rules-based games ...