ListarPublicaciones por tema "Higher education"
Mostrando ítems 1-3 de 3
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GTCards: A Video Game for Learning Geometric Transformations: A Cards-based Video Game for Learning Geometric Transformations in Higher Education
(Association for Computing Machinery (ACM), 2021-12-20)Geometric transformations are a relevant subject taught at different educational levels, from elementary to higher education. This work focuses on designing an educational tool suitable to help students learn and practice ... -
Modeling critical success factors of lean six sigma in higher education institutions
(2023-06-19)Purpose – This paper aims to identify the relationships among critical success factors (CSFs) for lean six sigma (LSS) implementation in higher education institutions (HEIs). Design/methodology/approach – An extensive ... -
Self-Learning Geometric Transformations: A Framework for the “Before and After” Style of Exercises
(2022-05-28)After the long period of mandatory distance learning, either synchronous or asynchronous, caused by the COVID-19 pandemic, the existence of learning tools to support students in similar scenarios is welcomed in many ...