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Interactive Multimedia: A Take on Traditional Day of the Dead Altar
dc.contributor.author | Barraza Castillo, Ramon Ivan | |
dc.date.accessioned | 2021-11-29T15:27:32Z | |
dc.date.available | 2021-11-29T15:27:32Z | |
dc.date.issued | 2021-08-01 | es_MX |
dc.identifier.isbn | 978-3-030-59607-1 | es_MX |
dc.identifier.isbn | 978-3-030-59608-8 | es_MX |
dc.identifier.uri | http://cathi.uacj.mx/20.500.11961/19334 | |
dc.description.abstract | This chapter presents the creation of a traditional and technologically enhanced Mexican Day of the Dead altar. The authors offer a detailed view of the entire process, from the conception of the idea, identification and classification of narrative elements, construction of the offering based on an interactive multimedia user experience model, the inner workings as well as the construction, installation, and exhibition. The altar was presented and evaluated during a mass public event in the Mexican town of Juárez, during a celebration of the Day of the Dead. The idea behind this project is to enhance this century-old tradition with a non-invasive approach to technology to infuse a non-linear narrative experience that connects with the user and promotes spiritual well-being. | es_MX |
dc.language.iso | en | es_MX |
dc.publisher | Springer, Cham | es_MX |
dc.relation.ispartof | Producto de investigación IADA | es_MX |
dc.relation.ispartof | Instituto de Arquitectura Diseño y Arte | es_MX |
dc.subject | Day of the dead celebration | es_MX |
dc.subject | Arduino | es_MX |
dc.subject | Interactive multimedia | es_MX |
dc.subject | Non-linear narrative | es_MX |
dc.subject | User experience | es_MX |
dc.subject | User interface | es_MX |
dc.subject.other | info:eu-repo/classification/cti/4 | es_MX |
dc.title | Interactive Multimedia: A Take on Traditional Day of the Dead Altar | es_MX |
dc.type | Capítulo de libro | es_MX |
dcterms.thumbnail | http://ri.uacj.mx/vufind/thumbnails/rupiiada.png | es_MX |
dcrupi.instituto | Instituto de Arquitectura Diseño y Arte | es_MX |
dcrupi.cosechable | Si | es_MX |
dcrupi.subtipo | Investigación | es_MX |
dcrupi.nopagina | 391-419 | es_MX |
dcrupi.alcance | Internacional | es_MX |
dcrupi.pais | Switzerland | es_MX |
dc.identifier.doi | https://doi.org/10.1007/978-3-030-59608-8 | es_MX |
dc.contributor.coauthor | De La Torre Rodriguez, Alejandra Lucia | |
dc.contributor.coauthor | Rodriguez Garay, Gloria Olivia | |
dc.contributor.coauthor | Husted Ramos, Silvia | |
dc.contributor.coauthor | Álvarez Chávez, Martha Patricia | |
dcrupi.titulolibro | Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation | es_MX |
dc.contributor.coauthorexterno | Baquier Orozco, Rogelio | |
dcrupi.impactosocial | Si | es_MX |
dcrupi.vinculadoproyext | No | es_MX |
dcrupi.pronaces | Cultura | es_MX |
dcrupi.vinculadoproyint | No | es_MX |
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