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dc.contributor.authorRojas Villalobos, Hugo Luis
dc.date.accessioned2020-12-29T16:36:50Z
dc.date.available2020-12-29T16:36:50Z
dc.date.issued2020-11-03es_MX
dc.identifier.urihttp://cathi.uacj.mx/20.500.11961/16105
dc.description.abstractMost methods for estimating the morphometric values of water bodies use equations derived from hypsographic curves or digital terrain models (DTMs) that relate depth, volume (V), and area (A), and that model the uncertainty inherent in the complex underwater morphology. This work tests the performance (precision and processing time) of an algorithm to calculate morphometric parameters of a lake that uses bathymetry and topography of the surrounding water body area. The projection of the water surface height (H) on each DTM pixel generates a water column with intrinsic attributes such as volume and area. The process is replicated among all cells and estimates the total area and volume of the water body. If the V or A is the input data, an algorithm that iterates height values is used to generate the new data, which is compared to the entered value that functions as a reference. If the difference between the reference value and the calculated value is less than an error threshold, the iteration stops, and the maximum and average depths are calculated. The raster and the shape that represent the body of water are created. The crosscomparison of H-V-A showed that there is an error between 0.0034% and 0.000039% when any of the parameters are used as input data. Performance tests determined that pixel dimensions are directly proportional to the processing time for each iteration. The results of the implementation of this algorithm were satisfactory since, for the DTM of Bustillos Lake, Chihuahua, Mexico, the simulation took less than 17 seconds in at most 22 iterations.es_MX
dc.description.urihttp://www.investigacionesgeograficas.unam.mx/index.php/rig/article/view/60042es_MX
dc.language.isoen_USes_MX
dc.relation.ispartofProducto de investigación IADAes_MX
dc.relation.ispartofInstituto de Arquitectura Diseño y Artees_MX
dc.rightsCC0 1.0 Universal*
dc.rights.urihttp://creativecommons.org/publicdomain/zero/1.0/*
dc.subjectIterative algorithmes_MX
dc.subjectBathymetryes_MX
dc.subjectHeight Volume Areaes_MX
dc.subjectShapees_MX
dc.subjectFloodplaines_MX
dc.subject.otherinfo:eu-repo/classification/cti/1es_MX
dc.titleSingle-input, multiple-output iterative algorithm for the volume, area, elevation, and shape calculation using 3D topobathymetric modelses_MX
dc.title.alternativeAlgoritmo iterativo de una entrada y salida múltiple para el cálculo de volumen, área, elevación y forma utilizando modelos topobatimétricos 3Des_MX
dc.typeArtículoes_MX
dcterms.thumbnailhttp://ri.uacj.mx/vufind/thumbnails/rupiiada.pnges_MX
dcrupi.institutoInstituto de Arquitectura Diseño y Artees_MX
dcrupi.cosechableSies_MX
dcrupi.norevista103es_MX
dcrupi.nopagina1-10es_MX
dc.identifier.doihttps://doi.org/10.14350/rig.60042es_MX
dc.contributor.coauthorAlatorre Cejudo, Luis Carlos
dc.journal.titleInvestigaciones Geográficases_MX
dc.lgacSin línea de generaciónes_MX
dc.cuerpoacademicoSin cuerpo académicoes_MX
dc.contributor.coauthorexternoStringam, Blair
dc.contributor.coauthorexternoSamani, Zohrab
dc.contributor.coauthorexternoBrown, Christopher


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